Post-Jam Update
Lockpicks-11 » Devlog

- fixed the issue where the Gone Fishing minigame wouldn't reset the fill sliders to zero after winning, making it impossible to win if that minigame was played a second time during one run
- added the ability to skip the intro sequence (left click or space)
- added darker outlines and some small visual additions/tweaks to the animations
- added some new riddles/combos and a submit code button (to address winning by spamming) for the Phonebook and Rot-8 minigames
- got the doors collection hooked up, unlock them all!
- added 4 new minigames/doors:
- Bomb Defusal
- Rockpile
- Confused?
- Six-do-ku
- added a few extra sfx
- fixed the scuffle pile jumping to the top of the car
- fixed the growing buttons (tween cancelling)
- Rot-8 minigame can't spawn in solved position now
Files
Post Jam Build lockpicks-11 WebGL 0.0.2.zip Play in browser
2 days ago
Lockpicks-11
A door-picking, lock-picking puzzler
Status | Released |
Author | digitarium |
Genre | Puzzle |
Tags | 2D, Ludum Dare, Ludum Dare 57, Mouse only, No AI, Pixel Art, Retro |
Languages | English |
More posts
- Bug Fixes20 days ago
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