Lockpicks-11
Made in 72h for Ludum Dare 57 with the theme "Depths"(although we were thoroughly inspired by the controversial contender "doors"), with everything from sfx, music, art, and programming, all recorded, edited, drawn, and/or typed by our two-person team.
You've been thrown into the depths of a heist.
Help our thief prove they're not out of their depth when it comes to lockpicking their way to freedom. To what length will our burglar go to nab a precious prize from the depths of the treasure vaults? How many doors deep did they land themselves this time? Did our pilferer even consider the depth of trouble they'd be in if caught in the act? All qualms aside, I guess they're knee-deep in it now!
Puzzle your way through the collection of lockpicking minigames that stand between you and a heist well done.
Updated | 13 days ago |
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.8 out of 5 stars (4 total ratings) |
Author | digitarium |
Genre | Puzzle |
Made with | Unity |
Tags | 2D, Ludum Dare, Ludum Dare 57, Mouse only, No AI, Pixel Art, Retro |
Average session | A few minutes |
Languages | English |
Inputs | Mouse |
Links | Ludum Dare |
Development log
- Post-Jam Update13 days ago
- Bug Fixes31 days ago
Comments
Log in with itch.io to leave a comment.
How do you do the wires one?
It's basically mastermind or wordle -- pick 4 buttons, the light will go blue if it's the right button in the right position, yellow if it's the right button but in the wrong position, and red if that button is not used at all in the combo
quick and fun