Peggy’s Post is such a lovely little game to relax with. I love the sound of the waves and the music – it’s so calming. It actually gave me big Papers, Please vibes (in the best way), and I really enjoyed that. Overall, such a wholesome and well-made game.
This game is really good. But there was a miscalculation of the processing fee. Here I have a package to tator isles and is overweight, so it should be 3.50 + 1.50 = 5.00$, but here it said 5.50$
Amazing game! The pixel art is beautiful, though some of the people designs are a little unsettling. The gameloop is satisfying - like a more relaxed version of Papers, Please. The music is wonderful and helps you decompress while sorting packages.
This game is really cool. Question: is peggy's post a spin to peggys cove??? and is this based in Nova Scotia??? If so, that is incredible. (that may be a stupid question, since I feel like it's quite obvious.) Anyways, it's an incredible game with a lovely art style and neat mechanics/controls; it's also tricky but not overwhelming. I hope you have amazing success with your passion in game development.
¹ the usage of "no" in this particular case is a poor example of the correct usage of "no", as endless mode does in fact have additional content in the form of a single rule/tool combo, but not enough content that the developers felt okay stating endless mode had additional content. So here we are, over-explaining a wildly unimportant facet of a chronically under-explained almost-game-demo.
this part is so real honestly. sometimes i'll do this exact same thing don't worry :D
Did not expect to lose myself in this game for so long, but it's so relaxing. Love all of the vibes and the art style. Would absolutely play again if more upgrades and progression was added <3
this game is super cute! unfortunately I can't rotate items because clicking 'r' on its own doesn't work, whilst ctrlR does, however that also reloads the page and loses all my progress on that level. Otherwise super cute
I love love LOVE this game so much, played through the story mode twice and since then have been playing on endless mode for like 2 weeks straight and still haven't gotten sick of it. It's so well done, the mechanics are easy to get the hang of and work well, the art is absolutely STUNNING especially all the gorgeous stamps and the music is so calming. It doesn't get boring at all, there's just enough challenge even in endless mode to keep you engaged (running low on stamps or space, trying to get all remaining packages shipped, remembering which region needs a stamp this week etc.) but never stressed, and I've been making my own fun with it too, trying to match stamp themes/colours on each package etc... Endless hours of entertainment in the cutest little package (hehe), I'm seriously in love with this game, thank you so much for making it!
Very nice game, got hooked for like 4 hours straight. The 7-day story mode is fantastic. Very satisfying design with a nice twist on Papers, Please. This game has serious potential. But in endless mode, after a while, there's just not enough content. Hope to check it out again in the future.
i thought this was a bug too, but when you add another trade route, you have to switch between the shipping containers of each one. you can click the corner of the page to get there!
This is so fun! I loved the campaign and loved it so much I'm going to play endless for a while. The concept is delightful, a lot like Papers Please but without the... well y'know. This is a chill version of that mechanic. I love the aesthetic so much. I hope you had a lot of fun coming up with the stamp designs, because I was absolutely delighted by them! Thank you so much for this lovely game. I can already tell I will be coming back to it frequently when I am needing some chill time.
A very well-made game with a chill vibe. As someone who didn’t enjoy "Papers, Please!", I was pleasantly surprised by how good this game is. The art style and music are thoughtfully chosen, and the game never makes you feel rushed. The only real downside for now is the lack of a strong storyline. Interestingly (and I’m not sure why), the game reminds me of two titles I really enjoy: Dredge and Strange Horticulture. Maybe that’s why I feel the world-building and narrative could be more developed. I'm excited to see how this game will evolve.
I could now understand why Papers Please became rather popular despite it bluntly being a paperwork simulator, because this is actually pretty engaging and enjoyable.
I could say it's better than the game that inspired it because it doesn't have that timer which makes the whole thing rather stressful to deal with.
Like there is still a lose condition but you are not having to deal with having to do things flawlessly while it also being a time trial.
So I am rather curious as to how this game would evolve, not that what is already here is a bad experience mind you.
really good game, kinda paper, please vibes; although it lacks difficulty sometimes, lowkey there is just not enough content. There should be some type of events like "our route may show u that we deliver packages to the new simoce, but in the reality there is disease, so we wont be able to go there" etc, etc. Also i have noticed that there is an island called urowice, were the people names sounds Polish; is it a accident or actually one of devs is from there? Yeah, at the end i would like to say that this game really looks good and is relaxing, so keep it up. I wonder if you will be working on it or is it a project that you did and now youre moving onto next one?
Dzięki! Happy to hear you'd like to see more content, the game's very much in development and we have a long road ahead of us with everything we want to implement for a full-game version. This is our main project that we're continuously working on, but we do also occasionally release smaller side-quest projects. We used an open source Python library to generate fake countries/regions/addresses/names based off of existing countries -- Urowice had Poland as an input, cause the dev who made the map is also Polish :)
yo guys i found a little bug! If u press tab while holding a stamp, you cant use the stamp anymore. I honestly have no idea why it happens, but wish you luck in fixing this ;D
every time i click end day on day 2 the screen turns black and i can't do anything, i've replayed day 2 four times now and it happens every time. i'm using the windows version
yeah, that's a bug we're working on fixing, sorry about that! If you wanna help out though, there's a bug report for this open in our discord -- your save file or a screenshot of the desk before the blackout happens could be super helpful in triangulating the issue
when I click end day on day 4, I go into a black screen. some things areclickable and make sound effects, but I can't see if anything is happening. I refreshed and played the whole day over 3 times with the same results. is it because of too many objects on the desk? I didn't buy any storage, but I did buy more stamps, so there are a LOT of things on the desk.
Oooh *that* is a bug that's been evading our grasp for a while now. The fact that it's repeatable for you is fantastic, well not for your gameplay (sorry), but for us to fix it maybe. It's most likely not related to the number of things on your desk, but probably something is breaking in the transition sequence "screen-wipe" before it "reveals" the next day's desk. If you're down to send us your save file, hop in the discord -- there's instructions in the bug-reports channel.
Hey there! It's not listed, but to stamp packages, you can either right click or press R. The devs are currently working to make the game more understandable in future updates, so sit tight! Have a good day!
I absolutely love this game but can someone please explain the postal routes? I first chartered additional routes assuming I could put parcels for any of the routes shown on the map that day (3 routes since I bought the deluxe upgrade)- I got penalised for 'wrong destination', so then I got another charter and just selected one route (the red route), but then I still got penalised for every parcel because they weren't on the blue route, even though I had both the blue and the red on my map, and all aprcels were on the red route? Help!!
You need to look at the destination on each parcel and send it on the route which has that destination. If you don't have that destination on any of your routes then you return the parcel.
There's two sides to the map, click the dog-eared bottom right corner to flip between them. Each route (colour/flag) on the map matches up to a single ship/train blueprint -- match the flags! The parcel's address must be on the route of that particular ship/train to be delivered. You can also save parcels on your desk or in storage (once unlocked) if you can't deliver them today, or return them to the customer
I have been waiting for a chill post office version of Papers Please for a long time, wondering if there was one out there. Then found you by chance on itchio and I am over the moon.
Although I just started, so far there doesn't seem to be any timer, the sounds and ambience are so nice, I love the little stamps and ship puzzle game. The style is so nice and I really wasn't expecting there to be more things available after a few levels! Very pleasantly surprised, the love and work you put into this shows, thank you.
I got so completely lost in this game that I played for three hours and had to cut SO MUCH from my recording lol. This is SO fun!! I see in the save file there's a note about "lighthouse floors explored" or something like that, so I assume there's going to be more opportunity for exploration in the future, and I'm SO excited to see where this game goes!!!!
In its current state it's still a really fun little game to play--super relaxing and chill. JUST what I wanted after recovering from COVID lol. Thanks dev!
This game is ABSOLUTELY amazing. I've been mindlessly playing games for a few weeks now, and when i chanced upon this game I was in the same state. This game feels so unique and special, while also capturing the Papers, please-esque style of gameplay. Truely wonderful game, the only suggestion I have for this game, I know its in development, so it's somewhat like gametesting suggestions, but this game NEEDS more content for this audience. after the checking of locations and stuff and the stamps there isn't much else, I would love to see even more detailed ways and more things to do when sorting mail like in Papers, Please when things get more complicated. Something like checking off the names and addresses, special permits for things over weight class, special events like contracts and passing ship routes, and, MORE UPGRADES for these. I would love to see this as a full game with more content and live up to its highest potential. 10/10
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Игра крута. Я познал прелесть почтовой доставки.
Game is cool. I learnt beauty of post delevering (english? nah, аНгЛеТсКиЙ)
Peggy’s Post is such a lovely little game to relax with. I love the sound of the waves and the music – it’s so calming. It actually gave me big Papers, Please vibes (in the best way), and I really enjoyed that. Overall, such a wholesome and well-made game.
How do I flip the nautical flag page over?
Once you put it in the rule book (drag and drop the page onto the book), you can flip it there with the dog-eared corners
whoops! Thanks for the report, should be fixed now :)
Amazing game!
The pixel art is beautiful, though some of the people designs are a little unsettling. The gameloop is satisfying - like a more relaxed version of Papers, Please. The music is wonderful and helps you decompress while sorting packages.
This one seems sweet though ;)
Yes! Exactly!
This game is really cool. Question: is peggy's post a spin to peggys cove??? and is this based in Nova Scotia??? If so, that is incredible. (that may be a stupid question, since I feel like it's quite obvious.) Anyways, it's an incredible game with a lovely art style and neat mechanics/controls; it's also tricky but not overwhelming. I hope you have amazing success with your passion in game development.
from
A cape bretoner nova scotian:)
Yes it is! I have a lot of fond maritime memories :) Thanks so much, hope to visit Cape Breton one day <3
¹ the usage of "no" in this particular case is a poor example of the correct usage of "no", as endless mode does in fact have additional content in the form of a single rule/tool combo, but not enough content that the developers felt okay stating endless mode had additional content. So here we are, over-explaining a wildly unimportant facet of a chronically under-explained almost-game-demo.
this part is so real honestly. sometimes i'll do this exact same thing don't worry :D
Did not expect to lose myself in this game for so long, but it's so relaxing. Love all of the vibes and the art style. Would absolutely play again if more upgrades and progression was added <3
this game is super cute! unfortunately I can't rotate items because clicking 'r' on its own doesn't work, whilst ctrlR does, however that also reloads the page and loses all my progress on that level. Otherwise super cute
ooh i had the same problem, i think you gotta hold the object while clicking R to rotate it
I love love LOVE this game so much, played through the story mode twice and since then have been playing on endless mode for like 2 weeks straight and still haven't gotten sick of it. It's so well done, the mechanics are easy to get the hang of and work well, the art is absolutely STUNNING especially all the gorgeous stamps and the music is so calming. It doesn't get boring at all, there's just enough challenge even in endless mode to keep you engaged (running low on stamps or space, trying to get all remaining packages shipped, remembering which region needs a stamp this week etc.) but never stressed, and I've been making my own fun with it too, trying to match stamp themes/colours on each package etc... Endless hours of entertainment in the cutest little package (hehe), I'm seriously in love with this game, thank you so much for making it!
Very nice game, got hooked for like 4 hours straight. The 7-day story mode is fantastic. Very satisfying design with a nice twist on Papers, Please. This game has serious potential. But in endless mode, after a while, there's just not enough content. Hope to check it out again in the future.
Adored playing this game so much! It's very fun, especially for someone who likes repetitive tasks.
i thought this was a bug too, but when you add another trade route, you have to switch between the shipping containers of each one. you can click the corner of the page to get there!
I noticed this after playing the next day, but it's nice to know I wasn't the only one haha!
This is so fun! I loved the campaign and loved it so much I'm going to play endless for a while. The concept is delightful, a lot like Papers Please but without the... well y'know. This is a chill version of that mechanic. I love the aesthetic so much. I hope you had a lot of fun coming up with the stamp designs, because I was absolutely delighted by them! Thank you so much for this lovely game. I can already tell I will be coming back to it frequently when I am needing some chill time.
A very well-made game with a chill vibe. As someone who didn’t enjoy "Papers, Please!", I was pleasantly surprised by how good this game is. The art style and music are thoughtfully chosen, and the game never makes you feel rushed. The only real downside for now is the lack of a strong storyline. Interestingly (and I’m not sure why), the game reminds me of two titles I really enjoy: Dredge and Strange Horticulture. Maybe that’s why I feel the world-building and narrative could be more developed. I'm excited to see how this game will evolve.
didn't expect myself to play for 2 hours straight haha
I could now understand why Papers Please became rather popular despite it bluntly being a paperwork simulator, because this is actually pretty engaging and enjoyable.
I could say it's better than the game that inspired it because it doesn't have that timer which makes the whole thing rather stressful to deal with.
Like there is still a lose condition but you are not having to deal with having to do things flawlessly while it also being a time trial.
So I am rather curious as to how this game would evolve, not that what is already here is a bad experience mind you.
really good game, kinda paper, please vibes; although it lacks difficulty sometimes, lowkey there is just not enough content. There should be some type of events like "our route may show u that we deliver packages to the new simoce, but in the reality there is disease, so we wont be able to go there" etc, etc. Also i have noticed that there is an island called urowice, were the people names sounds Polish; is it a accident or actually one of devs is from there? Yeah, at the end i would like to say that this game really looks good and is relaxing, so keep it up. I wonder if you will be working on it or is it a project that you did and now youre moving onto next one?
Dzięki! Happy to hear you'd like to see more content, the game's very much in development and we have a long road ahead of us with everything we want to implement for a full-game version. This is our main project that we're continuously working on, but we do also occasionally release smaller side-quest projects. We used an open source Python library to generate fake countries/regions/addresses/names based off of existing countries -- Urowice had Poland as an input, cause the dev who made the map is also Polish :)
yo guys i found a little bug! If u press tab while holding a stamp, you cant use the stamp anymore. I honestly have no idea why it happens, but wish you luck in fixing this ;D
every time i click end day on day 2 the screen turns black and i can't do anything, i've replayed day 2 four times now and it happens every time. i'm using the windows version
beautiful game though! wish i could advance lol
yeah, that's a bug we're working on fixing, sorry about that! If you wanna help out though, there's a bug report for this open in our discord -- your save file or a screenshot of the desk before the blackout happens could be super helpful in triangulating the issue
how do you use the stamp feature?
ive tried to drag it on the parcels and it wont stamp and if i try to do it on the parcels it needs it on it doesnt work.
i keep getting fined for not having parcels stamped but i cant stamp them
R or right-click while hovering over the package, def forgot to add the explanation in game x)
when I click end day on day 4, I go into a black screen. some things areclickable and make sound effects, but I can't see if anything is happening. I refreshed and played the whole day over 3 times with the same results. is it because of too many objects on the desk? I didn't buy any storage, but I did buy more stamps, so there are a LOT of things on the desk.
Oooh *that* is a bug that's been evading our grasp for a while now. The fact that it's repeatable for you is fantastic, well not for your gameplay (sorry), but for us to fix it maybe. It's most likely not related to the number of things on your desk, but probably something is breaking in the transition sequence "screen-wipe" before it "reveals" the next day's desk. If you're down to send us your save file, hop in the discord -- there's instructions in the bug-reports channel.
thanks!
Hey there! It's not listed, but to stamp packages, you can either right click or press R. The devs are currently working to make the game more understandable in future updates, so sit tight! Have a good day!
how to use the auto sorting thing?
thanks
SUCH A NICE GAME! Love the Papers, Please vibes
Love this game sm, recorded a gameplay but will definitely do more!
Really nice, relaxing game. Love it.
I absolutely love this game but can someone please explain the postal routes? I first chartered additional routes assuming I could put parcels for any of the routes shown on the map that day (3 routes since I bought the deluxe upgrade)- I got penalised for 'wrong destination', so then I got another charter and just selected one route (the red route), but then I still got penalised for every parcel because they weren't on the blue route, even though I had both the blue and the red on my map, and all aprcels were on the red route? Help!!
You need to look at the destination on each parcel and send it on the route which has that destination. If you don't have that destination on any of your routes then you return the parcel.
There's two sides to the map, click the dog-eared bottom right corner to flip between them. Each route (colour/flag) on the map matches up to a single ship/train blueprint -- match the flags! The parcel's address must be on the route of that particular ship/train to be delivered. You can also save parcels on your desk or in storage (once unlocked) if you can't deliver them today, or return them to the customer
I have been waiting for a chill post office version of Papers Please for a long time, wondering if there was one out there. Then found you by chance on itchio and I am over the moon.
Although I just started, so far there doesn't seem to be any timer, the sounds and ambience are so nice, I love the little stamps and ship puzzle game. The style is so nice and I really wasn't expecting there to be more things available after a few levels! Very pleasantly surprised, the love and work you put into this shows, thank you.
That's wild, happy to hear your wait is over!
I got so completely lost in this game that I played for three hours and had to cut SO MUCH from my recording lol. This is SO fun!! I see in the save file there's a note about "lighthouse floors explored" or something like that, so I assume there's going to be more opportunity for exploration in the future, and I'm SO excited to see where this game goes!!!!
In its current state it's still a really fun little game to play--super relaxing and chill. JUST what I wanted after recovering from COVID lol. Thanks dev!
lol amazing, thanks for playing! Astute assumption confirmed :)
Oooh I can't wait!
lol i never noticed how when you refuse a package the curser changes to the middle finger >< i love this game, thank u dev!
;)
This game is ABSOLUTELY amazing. I've been mindlessly playing games for a few weeks now, and when i chanced upon this game I was in the same state. This game feels so unique and special, while also capturing the Papers, please-esque style of gameplay. Truely wonderful game, the only suggestion I have for this game, I know its in development, so it's somewhat like gametesting suggestions, but this game NEEDS more content for this audience. after the checking of locations and stuff and the stamps there isn't much else, I would love to see even more detailed ways and more things to do when sorting mail like in Papers, Please when things get more complicated. Something like checking off the names and addresses, special permits for things over weight class, special events like contracts and passing ship routes, and, MORE UPGRADES for these. I would love to see this as a full game with more content and live up to its highest potential. 10/10
Thanks for the feedback and the kind words! More content is on the way.