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(+1)

This game is very fun and addictive.

I hope there is more content, and a Steam version.

The problems I've had so far are as follows:

1. during the stamp organizing process, I performed an unsure action that caused the stamp organizing to get stuck and a parcel to become always selected. There are only a few stamps left on the screen that can be manipulated, most of the stamps cannot be manipulated, and moving certain components may cause the animation of the stamp sorting to continue, or it may cause the component itself to become inoperable. I managed to complete the level, but one of the stamps remains on the screen and inactive for the rest of the process.

2. You can only purchase a maximum of two packs of Mystery Stamps. Please hide the purchase option when the limit is reached, or just remove the limit.

3. the result of the stamp sorting is random, it would be better if the mystery stamps can be sorted to the bottom.

4. the values may need to be balanced further, mailing a $0.25 parcel that I can earn $2 from is a strange thing when you think about it.

5. the game currently goes back to august 1st after august 31st even though I tried to get to september 1st in endless mode.

Appreciate the feedback, you bring up some great points!

1. That's a weird new bug for sure. What was the unsure action you performed that caused the stamp to get stuck? Is this something you can reliably replicate?

2. That's not intentional, potentially a bug? Are you opening the mystery stamp packs every day (i.e. could this be related to transferring unopened stamp packs to the next day) or is it just preventing you from purchasing more than 2 per run regardless?

3. True, sounds like a good shop upgrade to me

4. Very much yes, variable earnings based on parcel size are in the works

5. Honestly, we didn't expect anyone to play long enough to notice the looping month, so thanks? This was a temporary solution to squeeze the calendar into the last update, congrats on revealing this dirty secret :D

1. I restarted the game with a new game and using only the Start pack of stamps did not reproduce the glitch, so I'm not sure what happened then. Given that it only happened once in a long game, perhaps it would take a large number of stamps to reproduce the glitch.

2. because of the sequencing issue in (3), I tend to open Mystery only if I must, so I would leave the unopened Mystery pack on the desktop, but this pack would only last for two at a time. Purchasing the third pack still results in only two packs, but I have paid for that.

Thanks, that's super helpful -- think we can fix 'em in the next build

the game keeps randomly deciding to not allow me to pick up/move items, it resolves on its own after a little bit of waiting

after playing more and i figured out its fixed by flipping through one of the corners, cant figure out whats causing it tho

Thanks for the report, does it resolve by flipping through *any* dog-eared corner or is it specifically the map/book etc? Did you alt-tab back into the game at any point? There's a similar bug after alt-tabbing, fixed by hitting ctrl. If you've found a specific way of reproducing the issue, please let us know!

(+2)

a restart day option would be nice but I love it otherwise

(+2)

i love this game, i just wish there's saved progress in the downloaded version

(+2)

Thanks, a save-system is in the works!

(2 edits) (+1)

i love this game! really lovely concept and execution.  i would love to see some of the player suggestions taken as inspiration, particularly the ability to store leftover packages in a shelf or drawer. also, i was disappointed i couldn't use the extra space you get from the desk upgrade to store anything - the stamps would fit perfectly up there next to the sorter :)

i also had a few crashes but can't identify why/when.
there was one play session ruining bug i had where a 50 cent stamp got stuck on the scale, so the scale was measuring the $ amount, but it wouldn't come off, so i could no longer weigh any packages.

also... i may just be missing it, but where is the "quit game" button...?

Thanks! Package storage will likely make it into the next big update, and definitely agree on the desk upgrade gripes -- it's on the to-do list :)

Thanks for the bug reports, there's a lot of weird edge cases to consider. If you ever reproduce them, let us know/send screenshots. We'll look into the postage issue, the scale has been a particularly lovely treasure trove of bugs. Wahoo.

The quit game button is on the last page of the rulebook, as of 10min ago :D

(+1)

excellent and cozy game, I hope the game will be eventually available to download on Mac!

Done :)

(+1)

I really enjoyed this game! I played through the 7-day story mode twice and had no issues. I hope there will be more story modes in the future.

love the game! however what am i meant to be doing when i have way too many parcels to fit the shipping boat??????????

Thanks for playing! You can return the package to the customer. Or, you can keep the package on the desk and send it out on a later day. Chartering an extra route will help with clearing out the parcel backlog.

The game is really nice, but the prices are often 5 euros and 25 euros, I can't play like that. It happens that I can just underprice everything but that's not fun. Please fix it, I would love to play the game completely.

Thanks for the bug report! Does this happen with specifically "overweight" parcels or any parcel? If you could post a screenshot of the mistake preview when this happens, that'd be really helpful -- we've been trying to catch this bug for a while, but haven't been able to replicate it.
In terms of game balance, did you unlock the stamp pack upgrade and purchase mystery stamp packs? If it's not possible to price everything correctly with the upgrades purchased, we'll definitely have to tweak the pricing balance as well.

(+1)

That is the book for day one and it says for Gardonia & Verbois 5 euros and for New Simone 25 euros. Sometimes I can get the price right on the 5 euros but definitely not on the 25 one's. I tried this time to only put 25 cent on the 25 euros packages.

Here is the resultThere were 2 packages for New Simone and both of them are underpaid, because I put the 25 cents on the package.

When the weight is also important on day 2, the prices for the light packages are sometimes higher than for the other ones. And I don't think I have enough for 35 euros for one package. I think that just the prices need to be taken care of. 

Thanks! Turns out that system locale can change how numbers are parsed in C# -- should be fixed now

I'm having a problem with the prices, I believe the ones that should be 25 cents are 25 euros instead. And the 50 cents are 5 euros, if I really have to pay all that, I don't think I have enough postage :) But a really great game ngl! Congrats

Thanks for the bug report! Does this happen with specifically "overweight" parcels or any parcel? If you could post a screenshot of the mistake preview when this happens, that'd be really helpful -- we've been trying to catch this bug for a while, but haven't been able to replicate it.

In terms of game balance, did you unlock the stamp pack upgrade and purchase mystery stamp packs? If it's not possible to price everything correctly with the upgrades purchased, we'll definitely have to tweak the pricing balance as well.

(+1)

A picture is worth a thousand words – Thank you!

That price chart looks wrong, many of the numbers are 100 times larger than they should be. Comparing your screenshot with the spreadsheet helped me figure it out.

Under the hood, the game reads the chart from a CSV file where 25 cents is represented as “0.25”. However, it looks like your system’s locale/language settings probably assume that the decimal separator is a comma, not a period, and so it reads “0.25” as 25 dollars not 25 cents. I had no clue that the system locale could change how numbers are parsed in C#.

I’ll post a new build with a fix as soon as I can.

(+1)

This is the full pricechart and it happens whenever I launch the game(I use the browser), using the gilded postage I can still send them with the right price. But else it'll say that it got underpaid.

I also had another bug where with some packages I needed to pay 1.75 for postage, but I couldn't find it anywhere where it said that I had to pay that.  Couldn't recreate that bug though!


And maybe it is fun to include for example postage collectors, who will buy postages from you for the amount that they are worth(so the very big ones for 4 and the small cube ones for 25 cents!

Postage collectors are a great idea!

The gilded stamp working makes sense, as it essentially tells the game to pretend that the package has the right price, no matter what other stamps are attached.

The 1.75 bug is likely caused by the same locale issue as the price chart.

Should be fixed now!

(+2)

Characters, lowkey kinda freak me out. But 110% would be my new favorite gam.

(+3)

(+1)

AAAAAAAAAHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!

(+3)

This is a more toned down version of Papers Please, and I like that. No time limit for customers which is great! Great game, would recommend.

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browser version is not working, im download windows version, also half of controls not working, zero clients, piece of shit.

Can you provide more details: Which browser? Is it up to date? Is hardware acceleration turned on? Do you have a dedicated graphics card?

(-8)

Maybe for this game, literally "papers, please" clone, i need buy a supercomputer and use only darkweb browser?

(+2)

great game the endless gives me a black screen though <3

(+2)

Is the lighthouse based on peggy's cove it looks really similar to it.

(+2)

Yeah, it is!

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