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(+1)

i love love love this! very relaxing and satisfying :)

(+2)

This game is very relaxing and I haven't encountered any bugs during my gameplay. Keep this performance up!

(+3)

Great work on the game. It builds really well on papers, please whilst having it's own niche. Recurring characters would be nice and perhaps have storms damage the building, requiring you to spend money to fix it. Maybe embargoes between countries aswell. These are of course suggestions. Thank you for your good work.

(+2)

I love this game so much, I'm so glad there's an endless mode because I've been playing this during my downtime at work for the past couple weeks! Super excited to see what else you have in store <3

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Recently the scale will sometimes switch to dollars when weighing packages.  The dollar value seems to be 1/10th of the weight.  E.g. if it says $10.80 the package weighs 108g.  Refreshing and starting the day over does not help, the only way to fix it is to finish the day and it will be right the next day.


Also, what happened to the option to purchase additional customers?

(+1)

Yeah, I think we just introduced this bug, ironically by fixing a different scale bug x) Does it happen specifically with packages that were stored overnight, or maybe stored rotated? Or did it happen to just any random parcel? If you've found a way to reproduce it, let us know.

At the moment, purchasing the wayward mariner once should unlock the marketing upgrade. It might shift around though in the future -- we're still figuring out the upgrade tree structure!

(+1)

It seemingly happens on a random day to all packages weighed that day, even if I refresh and start that day over again.  I can usually weigh one or two times before it bugs out.

So I haven't had much luck replicating this, but there's a bug-report for this open on our discord -- if you're down to help us solve this, a screen recording of it bugging out would be super helpful!

(+2)

I honestly really love this game. It has that same soothing effect that a game of solitaire gives. You have to use your brain, but there's no stress, and you get to sort out stuff. The music and ambience is also so nice! Even the sound effects are very wisely chosen and they don't get annoying at any point.

I hope we can get a "quit" option before starting the day, though? If that's possible (At the menu where you can choose upgrades.) Or maybe it's already there I just missed it.

The "hockey stick" shaped parcels tend to cover the display on the weight scale, but it's easy enough to move away.

Anywho, it's such a great game. I love to just jump into my endless save and feel the perfect balance of relaxing and having to use my brain.

(+2)

Thanks so much! Most of the audio was captured with a portable field recorder -- the waves are from Lake Ontario in spring, and a good chunk of the paper/moving item sounds were recorded hunched under a comforter. We're hoping to add seasonal ambiance/music, gotta wait for June though to capture crickets at night :) 

Yeah, there's no "quit" option in that scene atm, but we'll prob add in a normal esc menu at some point that can be accessed across all scenes. It wouldn't save the day's progress though, unless that's the goal?

(+2)

Ohh wow, I did not know that about the sounds! That is amazing! :-O 

The esc / saving was mainly just cause I usually end up feeling "finished" at the menu before you start the new day, lol. And then I feel committed once I start a new day and quit from the book, haha. It's honestly not an issue or anything, I just found it curious that there wasnt a "save and exit" option in between the days. Either way, I'm enjoying this game so much. It's such a great way to decompress. + All those envelopes  and cute stamps make me want to send letters, lol

(+1)

Ooh makes sense! We'll note it down for the future, but atm it makes things a lot simpler for us (and reduces bugs) to just have one auto-save at the start of the day -- there's a bunch of things/positions/upgrades/etc to keep track of and we haven't yet added support for saving all that mid-scene.

Aw, so happy to hear! Definitely recommend getting a fountain pen and sending some postcards <3

(+3)

The new update made the game significantly easier ! Before I did not even get close to finishing the game with enough money (even without making mistakes, i never had enough stamps or enough room on the different charter routes to send everything), but now i was able to with the same strategies i was previously using! the storage is a very nice quality of life addition, but the rebalanced payment calculation system made quite a difference (hell, i could've gotten the optional stamp sorter instead of sorting my stamps manually at the beginning of each day, where before i was struggling too much to make enough money for it to be worth it)

all in all, very nice game, thank you :)

oh, and some issues i had (i play on firefox browser version): 

- sometimes the elements would stop moving (typically when id exit out of the storage/ships), though i was able to unbug them by switching between the different charter routes

- when keeping packages from day to day, they would sometimes stop reacting with the scales so i had to try to remember/guess what weight they were (typically an issue when i was short on/saving stamps on the previous day, or the days with a price update) 

- if you open the stamp packages too close to the borders, they can sometimes jump out of bound which can be a bit of an issue 

Good to hear the balancing is getting better! Appreciate the bug reports, new build should fix 'em all :)

(+1)

Really charming game, Good job.

(-1)

I LOOOOVE RHE GAME PLEASE CAN U UPDATE THE MAC DOWNLOAD CUZ IT DOESNT WORKK

(1 edit)

Haha, literally trying to debug that rn...mac permissions are a pain

Edit: should work now! see comment below

(+1)

OMG TYSM!!! literally one of the best game i have ever found on itchio

(+1)

I really like this game!! It's so cozy and relaxing :) 

Really sad that i can't seem to open it on mac :((( Does anyone know why?

Thanks! Yeah, sorry about that, permissions have been chmodded -- it should work through the itch app no problems. If you're downloading/running manually, you'll need to override your Mac security settings first (Finder > Security & Privacy > General > click [Open Anyway]), but it should work after that :)

(+1)

this game is a lot of fun but i cant beat it because the game will glitch out and i cannot select anything. very infuriating

That's unfortunate, it sounds like the game works at first, but then it becomes unresponsive. Does this happen at the same point every time (i.e. day 3 or after purchasing a specific upgrade)?

Are you playing in the browser? If so, which one? Do you experience the same issue with the downloaded version? That would help us determine if this is a general problem with the game, or something that only happens on a specific platform/your specific setup. Thanks!

(+1)

im experisencing the same problem, i got it on day 5, after i bought stamp auto sorter and its upgrade, ive played on browser, i can still rotate items just not move them anywhere. great game otherwise super fun:)

(1 edit)

Ooh interesting, thanks! We had another bug report related to that exact upgrade, might be something tangential -- if it happens again, let us know if resetting the day through the rule book refreshing the page fixes anything.

(+1)

Hi! Yes, the game works fine at first then I cannot move any items. I can still click to get a next customer or open the ship page. It happens randomly. It happened once at the last day and another at day 3. I didn’t notice anything with the upgrades. I play on Firefox. I can try downloading it later and seeing if it happens. Really fun game though. 

(1 edit)

Thanks, that's really helpful! If it happens again, try restarting the day through the rule book refreshing the page, and let us know if that changes anything. We'll have some time this weekend to try and fix it :)

(1 edit) (+1)

It happened again on day 3. I refreshed the page and re-did the day and was able to complete it. It happened again on day 4, and I did the same and was able to complete it. I had to refresh once or twice each day but was able to finish the game. Thanks. :)

Edit: Nevermind. I tried another run to see what would happen and it blocked me on the day where you unlock the fragile packages. It had the same glitch and anytime I reloaded it would happen again. I tried doing the day faster or slower but it didn't seem to affect it at all.

Hmm... I was hoping refreshing would fix the problem, as that'd narrow down the search for fixing it. This might be two separate bugs. With your second run, is everything frozen from the beginning of the day (like right when you load in), or does it happen at some point during the day?

If you're down to help us solve this, you can join our discord and hop into bug reports -- easier to share save files that way. Ping @jkyd and I'll meet 'cha there

(+1)

Well done. Laid back and fun.

(+1)

I enjoyed playing this game; it was relaxing and addictive, but I encountered this strange bug. Sometimes, when I don't have enough space to ship a package, I leave it on the counter. The next day, the package randomly duplicates. It happened to me three times. 

Thanks, yeah I've had that happen too -- we're working on getting a bug fix build out soon

(+1)

Very much enjoying the game as well as the relaxing music.


The only bug I've encountered has been that packages don't seem to trigger the scale at all if I take the packages out of storage on a new day. They all just register as 0g.

Thanks Meatclump, we're looking into it :) Love the username

(+1)

I just noticed when you return a package to a customer, the pointer becomes a middle finger! Haha

(+1)

Lovely game! Can't wait for updates.

(+2)

i went to play this game real quick and now its almost past midnight and i accidentally spent an hour and a half playing!! lots of fun!

(+1)

Haha, happy to hear that! (apologies to your sleep schedule)

(+2)

I'm obsessed with this game! It's so simple and soothing. I love getting to manage all the moving pieces and watch things pan out when I plan ahead properly. Can't wait to see where this goes!

Thank you! <3

(+2)

great game!! the learning curve was a little steep, and it was weird that I couldn't exit gameplay back to the main menu, but I absolutely loved this and I hope to see more!

(+1)

You can actually exit to the main menu by flipping to the end of the Price Book, however, it only saves the beginning of the day and not during I believe :> Hope this helps :D

(+1)

Thanks so much! We'll probably be forced to make a "real menu" at some point, but like SusieSue said, everything's in the rule book for now. Definitely agree on the steep learning curve, I think 7-day mode will have to become 10 or 12 days instead -- it's especially overwhelming when you get mulitple new notes first thing on like day3

(1 edit) (+1)

Hey is it just me, but I found a 75 cent stamp under the Scale on the first day. Just putting this out there :D (Edit: I think its actually every day. 'o')

(1 edit) (+1)

Finally completed the 7-Days by paying the 50 dollars :>

(+1)

Wahoo! Congrats :D

(1 edit) (+1)

I like this game a lot! It's kind of like Papers, Please! but without war and bribery. Also, I like how putting the stamps on the weighing scale shows how much they cost :)

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