Bug-Fixes II


  • Fixed another overlap bug where the Quetzal could move into the Aztec. If movement keys are pressed quickly, the running animations are canceled and new ones replace them. The order in which this happened left an edgecase where only the Quetzal's animation would be canceled but the Aztecs would not, resulting in all sorts of possible problems when calculation collisions between the two.

Files

quetzals-and-ladders-WebGL.zip Play in browser
Oct 04, 2023

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