This game is a submission for Ludum Dare 55. View all gamesView submission

Bugfix build 2


  • fixed creatine bug that doubled all drops at upgrade level one (205% -> 105%)
  • capped damage text max size (to prevent full screen flashing and a need for an epileptic seizure warning)
  • reduced posibility for the player to get stuck out of bounds (for relatively reasonable movement speeds)
  • fixed an issue with wave generation after level 10 that prevented the blue/orange enemies from spawning
  • fixed issue that prevented overlap of enemy waves for levels 11-20
  • incresed invincibility frames after the player gets hit -- this should reduce the chance of getting stun locked and prematurely ending a run

Files

Mycelium Runner WebGL v1.0.1.zip Play in browser
30 days ago
Mycelium Runner Windows v1.0.1.zip 95 MB
30 days ago

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